![]() You can use the zip-line to carry you up to the crane. This is the emergency ladder and is the only way up to the roof. The computer in the office will also be useful later when opening the vault during stealth. Inside there will be a hidden safe behind a painting that may contain a keycard. Managers office can accessed through the door or roof. ![]() Look for the standard reinforced door with a keycard reader. You will need the time lock codes to gain access. Be careful when wondering around here during an assault as enemies can tag you from anywhere. ![]() It is also close to the emergency ladder to gain quick access to the roof. This is where you will find the local terminals for the time locks.Ĭan be used as another entry point into the bank. Items the crew can plan out include escape routes, vault drilling equipment, ammo and health bags and their placement in the bank, key cards, keeping certain doors open, poisoning the guards' food to reduce their numbers, and more. The limiting factor on pre-planning is "favors" - each item has a cash and favor cost (between 1 and 8) and the whole team is limited to 10 favors the number does not scale with difficulty.
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